SteelSeries Stratus XL Controller Driver
Problems with Bluetooth Gaming Controllers on Windows 10 Anniversary & Steam: DOWNLOAD THIS: Instructions (Make sure to update your operating system 1st. Firmware updates are only available in SteelSeries Engine 3, on a Windows PC. 1) Plug in your Stratus XL W&A controller to your PC.
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SteelSeries Stratus XL Controller Driver
The thumb sticks require a bit of effort to push and the buttons have lot of travel, something Destructoid liked for its potential to prevent accidental presses.
In contrast, the deeper presses made button-mashing somewhat exhausting for PC Mag. Regardless, The Escapist called the triggers and shoulder buttons "satisfying," and found they compared well to Xbox and PlayStation controllers.
SteelSeries Stratus XL for Windows and Android review - Engadget
However, while the Stratus XL's physical form is top notch, the same can't be said for its software. Destructoid had issues getting the controller to work with Windows, with it lagging behind sometimes and even unpairing entirely. PC Mag had less of a problem and appreciated how the SteelSeries engine did all the work. However, while experiences with Windows were mixed, all of the critics SteelSeries Stratus XL Controller flawless Android performance.
Once it's paired, you can boot up the game of your choice, and it should "just work. I'm not a huge phone gamer, but I do play a few titles on the regular.
SteelSeries Stratus XL for Windows and Android
Unfortunately, none of the moe-anthropomorphism games that I usually play support gamepads. Not even the 3D action title Phantasy Star Online 2es supports gamepads.
In fact, going over my mobile game library, I couldn't find anything that recognized the Stratus XL. This isn't the fault of the controller, to be clear—I just didn't have any games that supported controllers.
When I'm testing a new controller on the PC, I usually go straight for emulators. They have little SteelSeries Stratus XL Controller no startup time, extensive control customization to accomodate a variety of input devices, and in most cases a fairly solid set of diagnostics. Along those lines, I finally loaded up Retroarch on my phone.
SteelSeries Stratus XL Wireless Gaming Controller B&H
For those unfamiliar, Retroarch is a frontend for the open-source libretro API. Primarily, it functions as a multi-system emulator for console games, and it supports a dizzying array of titles from classic computer and video game systems.
As it turns out, I didn't have to configure anything. Retroarch immediately recognized the controller and set it up it for use in SteelSeries Stratus XL Controller sorts of games. I've used Retroarch on my phone before, of course; I'm well-familiar with the software itself. I was simply surprised at how easy it was to start using the controller.
Best Gaming Controllers
In theory, PC setup is only slightly more complicated than Android setup: Things didn't work correctly for me right from the start. At first, my PC couldn't pair with the controller, even though it found it when searching for devices.
- SteelSeries' Stratus XL Bluetooth gamepad reviewed - The Tech Report - Page 2
- Wireless Gaming Controllers for PC, Mac, and Mobile SteelSeries
- Stratus XL Wireless Controller for Windows and Android™ SteelSeries
- Gaming Controllers Comparison
After communicating with SteelSeries we figured out that my Bluetooth adapter was probably at fault, even though it worked fine for Wii-motes and my 8bitdo SF30 Pro. However, once I got the controller paired, I had a new problem.
SteelSeries Engine, SteelSeries Stratus XL Controller confused by my prior attempts to configure the controller with the other Bluetooth adapter, refused to enumerate the device as an XInput controller. Without XInput support, I was basically dead in the water for game support. Fixing this problem required me to completely uninstall SteelSeries SteelSeries Stratus XL Controller and nuke the device from Device Manager.
Reinstalling everything and reconnecting the controller finally got it working, but then Steam jumped in the way.
This might have been fine, actually—Steam's controller configuration dialog is excellent. The problem is that games were still detecting the controller as another, separate device provided by Steam, meaning that most of my inputs got duplicated in every game.